Friday, December 9, 2011

HISTORY OF OFFLINE GAMES

HISTORY OF OFFLINE GAMES

In 1952, a Cambridge University student named U.S. Gouglas make the game OXO (tic-tac-toe) in a version graph. The game was developed when he was about to demonstrate his thesis about the interaction between humans and computers. In 1958 William Botham Higin designing a game with the title of the Tennis For Two is played in the oscilloscope, and then there was Steve Russell in 1961 with a game called Spacewar created in the computer mainframe DEC PDP-1 when they are undergoing studies at MIT.

The history of video games is not only about the people who play in it, but also on various gaming companies that have a case of ironic. Atari was an American company by the name of Japan, and Japanese company called SEGA was founded by an American. Magnavox who started the role of this company has a century old, and Nintendo as a company that popularized the back of video games as well as old, and no one ever thought that Sony, which is a joint inventor of many electronic items ranging from transistor radios to video recorders, will create a console that became a product with a high level of sales to date.




• The era before the advent of games (1889 - 1970)

This era is the era in which the earliest is the first time the growth companies of the famous game to date and begin the discovery of the first video game. Beginning in 1889 where Fusajiro Yamauchi founded Marufuku as companies that manufacture and distribute Hanafuda, Japanese-style card games. Then the company was changing its name to The Nintendo Playing Card Company, in which the word "Nintendo" means the surrender of luck in heaven. In 1954 a man named David Rosen, seeing the popularity of coin-based game engine seen in the American headquarters in Japan. Therefore, he founded the Service Games to export these games to Japan.

In the 1960s Rosen decided to create their own coin-based game engine and eventually bought his Tokyo jukebox and slot-machine Company. SEGA name is an abbreviation of the word Service Games was finally adopted into the company name. Around the year 1960 many computer games that run with the university in the United States, which was developed by some individual users who programmed it in his spare time. However the number games are made few and many do not know or play it. In 1961, Steve Russell and his colleagues programmed the computer game called Spacewar on DEC.

Computer game is finally distributed with DEC computers and traded in primitive cyberspace. Computer games are also presented at MIT at Science Open House in 1962. Ralph Baer, ​​when at Sanders Associates, making a simple video game called "Chase" which can be displayed on standard television. Baer, ​​along with Bill Harison, developed a light gun. And with Bill Rusch, Baer makes video games in 1967. He developed his invention, and finally in 1968 he produced a prototype that can play some computer games computer games including table tennis and shooting (Computer Gaming World 58-74).

• The era of the beginning of the game (1971-1977)

In 1971 Nolan Bushnell and Ted Dabney made coin-operated arcade version of "Spacewar" and the machine was named Computer Space. In the same year, Bushnell and Dabney decided to create a company that makes video games, which is then distributed through another company named Atari, a term taken from the Japanese game of Go which is almost equal to the term "Check" in chess. Bushnell create your own program as a tennis video game called Pong. Pong became the best-selling computer game after Atari stand with its own license, and a forerunner of hundreds of copies of computer games. In the same year when the Atari stand GregoryYob writes Hunt The Wumpus, a computer game of hide and seek, suspected to be the first text adventure game. Yob wrote it in reaction to games of hide-and-seek is already circulating in the market such as Hurkle, Mugwump, and Snark.

In 1975 Will Crowther wrote the first text adventure game that we know today. Adventure (the original title of Advent, and hereafter referred to Collosal Cave), the game is programmed in Fortran for the PDP-10. Players control the game with a simple sentence such as the commands and it will get a text description as output. Death Race (1976) developed by Exidy been controversial because of the violence included in this computer game. This controversy increased public awareness that will never cease to be debated even today. In 1977 Atari releases home console, Atari 2600, with a lot Cartidge known as a media storing computer games until the era of 2000. 9 computer game designed and launched to the market for the holiday season.

• The Golden Age (1978-1981)

This period was the golden age of arcade industry, this golden age marked by the prevalence of arcade business and the emergence of arcade ame color that continued until the mid-80s and 90s. Beginning with the release of Space Invaders by Taito in 1978. This game has boosted many companies to enter the market and produce arcade games that they make themselves. Also in 1978, Atari released Asteroids. Computer games are the best-selling computer game, shift the position of the Lunar Lander, who had issued the Atari. Arcade computer games became more popular color in 1979 and 1980. Other classic computer games at the end of 1970 include Night Driver, Galaxian, and Breakout.



 

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